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Working with Active View objects

An Active View is a set of multiple graphical objects organized in layers. Each object has to be set up individually. This chapter explains how to set up the global properties of a graphical object, its size, position border, name etc.

Setting the Object global properties

To set the global properties of an object select it with a mouse click and open the contextual menu with the mouse right button.

propriétés globales d'objet de vue active

Choose Properties at the bottom. The following dialog box appears.

Propriétés globales

Under the Global tab, you could define the properties below:

Object Name: This is the name that appears under the rectangle area of the object.

Lock Size Ratio: The ratio between the object width and height is locked when the object is resized.

Hidden Text (Clipart object): The name of the object is displayed by default under the Object rectangle

No active border/Tips: This check box enable or disable the active border and tips tool of an object. In the example below the mouse is over the object, the pink rectangle is displayed and the tip rectangle.

No Polling Border: The Border of an active object is displayed by default. If you want top remove it check this box.

If the object is a Clipart object you can choose another clipart from the clipart selection dialog box.

The size and position of the graphical object could also be defined here by specifying value in pixel

X Position and Y Position : allow you to change the position of the graphical object in the wrawing area

Width et Height :allow you to change the height and size of the graphical object

taille etposition d'un objet de vue active

 

Clipart border % : Define the size of the active border in %.

taille de la bordure active

.UID : A unique value used to manipulate the graphical object in LUA script (Extended Edition of LoriotPro)

Ref1 à Ref4 : A set of 4 variables that can be used to manipulate the graphical object in LUA script (Extended Edition of LoriotPro)


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